Our skis are modelled in Solidworks, Less can talk a bit more at some point about our methods for CAD.
I'm CAMing at the moment using VCarve and Cut3d from Vectric (just what I've got). I had a play with MeshCam but it doesn't seem like it's quite there yet. Eventually we'll be using Mastercam.
So, from solidworks, we export the rabbet line and core sidecut, as a dxf. That all gets imported into Vcarve and located 10mm in on both x & y. Then I can do a pocket path for rebating the rabbet (heh) and a profile of the core sidecut as one gcode, grab the rabbet line and put a pocket inside it with a 0.1-0.2mm offset (still experimenting with the right fit here) for the spoil board pocket.
Then for the 3d stuff, in Solidworks we supress the sidecut and expand the camber extrusion by 10mm in X and Y. This negates Cut3d's awful and seemingly unavoidable habit of dropping the tool down off the end of things and requiring a pencil cleanup toolpath (which it doesn't really do). That body gets exported as an STL, and dumped into Cut3d with the 10mm inflated stock size, and then it'll drop straight onto the same spot on the table as the VCarve files, and won't touch the profiled sidecut of your precious, precious core.
Took a bit of thinking to get that straight in my head, so hopefully this helps someone in the same situation one day. Which will probably be me, once I forget.
